Threads of Colour
Opus Lab 3D (Łukasz Mirocha)
An immersive spatial exploration game set in a haunting, human-free version of Hong Kong's SoHo and Central/West districts — reconstructed with photorealistic accuracy using SLAM-based 3D Gaussian Splatting. Players roam an eerily abandoned city surface where colourful street murals act as hidden portals into a sprawling underground dungeon network built with 3D World Models. Backed by VIVERSE (HTC) with support from XGRIDS, World Labs, and the Dell Pro Precision Ambassador Council. Build-in-public — development announced June 2026.

